Hello, I'm Jonas

Full Stack 3D Developer

My Services

Crafting Digital Excellence

3D Web Development

Crafting immersive 3D web experiences.

  • Interactive 3D Websites
  • WebGL & Three.js Expertise
  • Optimized for Mobile
  • Responsive Design

3D Algorithms & Tools

Designing robust algorithms and tools.

  • Geometry and Mesh Algorithms
  • Custom Shader Pipelines
  • Procedural Content Generation
  • Tool Dev for Artists and Developers

Game Development

Expertise in modern game engines.

  • Unreal Engine Projects
  • Custom Game Engine Features
  • Interactive Simulations & VR
  • Performance Optimization for Real-Time Applications

Skills

Python95%
Machine Learning95%
c++85%
JavaScript/TypeScript85%
Unreal80%
Angular80%
HLSL75%
Java75%

Featured Projects

Some of my best work

telemens

I’m a co-founder of Telemens, an AI-powered platform that empowers creativity and productivity through excellent UX, enabling users to seamlessly bring their ideas to life. I handle the backend.

Docker Angular python C++ Kubernetes (K3S) Machine Learning

Hypno Crafts

At Hypno Crafts, I contribute by filming, editing, coding, and providing all-around support. Our company specializes in creating detailed digital build plans for innovative DIY electronics projects, like a mushroom incubator.

Angular Arduino DaVinci Resolve

Cosmic Contraptions

Automated time-lapse Minecraft build videos, showcasing 3D models designed in Blender. These videos are featured on a YouTube channel that garnered over 150k views, demonstrating creativity, automation, and technical expertise.

Blender Minecraft Java

3D Dev @Twikit

I worked at Twikit, a 3D technology company specializing in parametric product customization. My role focused on developing their in-house C++ 3D mesh engine, enabling browser-based generation of customizable products through advanced mesh operations.

C++ CMAKE Docker

Generative Blender Add-ons

Blender is incredible, but there's always room for more functionality. That's why I started developing my own tools to enhance its capabilities, they have over 5k downloads

Blender python

Photography & Videography

Capturing moments through the lens is my way of telling stories. Whether it's still frames or dynamic visuals, I strive to create compelling imagery that resonates and inspires.

DaVinci Resolve Capture One

Digital Arts And Entertainment

DAE is one of the leading game development schools in the world. Most notably our school won the Rookies award for Best Game Design & Development Schools in the World multiple times. I graduated with a bachelor's degree Digital Arts And Entertainment (Cum laude).

C++ Unreal Unity 3DS MAX C#

Micro Degree Artificial Intelligence

While working at One Bonsai I enrolled into an artificial intelligence course. In this course we learned how to extract useful insights from large datasets.

Python Keras SKlearn

Daily Blender Renders

For over 200 consecutive days, I created daily renders using Blender and Houdini. You can explore these creations on my Instagram page.

Blender Houdini

General Purpose Game AI

A well-designed artificial intelligence can outperform any human at games. I developed an AI framework capable of playing a wide range of games. This framework features human-like mouse movement generation, object recognition, and a variety of other tools.

Python YOLO SKlearn

Lead Developer @ OneBonsai

As Lead Developer of OneBonsai I had a lot of responsibilities: Developing VR trainings, building a system to speed up this development in C++, setting up and maintaining the perforce, swarm and jenkins servers, guiding the developers and artists on a technical level, providing technical feedback in meetings with clients and many more smaller tasks.

Unreal C++ Jenkins perforce swarm perforce VR

Game Developer At Warcave

Warcave is a game studio located in Belgium. I helped develop their latest RPG, Black Legend. My responsibility was the UI and its back-end integration in Unreal(C++).

Unreal C++

Get In Touch

Let's create something amazing together

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